Wii Opera SDK
Friday, December 21st, 2007Pretty cool link this morning. Daniel Gump has developed and released custom Javascript libraries that allow designers to make meaningful web games for the Nintendo Wii. What do I mean by meaningful? Well Wii web games I’ve played in the past have basically recognized the Wiimote as a mouse, so gameplay was limited to point and click ventures that in no way took advantage of the array of sensorspacked into the Wiimote.
Enter Mr. Gump.
Daniel’s SDK parses and returns data for all of the Wiimote functionality (X, Y, Z [distance], roll). In addition to the Wiimote library, libraries for drawing, online communication between players, 3D math, and a FPS-optimized 3D math.
I have no idea when I’m going to have time to play with these, but I’m beginning to wish that I was back in the Experimental Game Lab and able to see what other people do with these.
As I’m finally getting down to reviewing the Google’s mobile
This is everywhere this morning. If you aren’t familiar with